Key to what Three Things does is our facilitated Thought Provoker (TP) sessions. The other part of some of the sessions we deliver is in the form of interactive exercises such as sound and percussion, or similar, creative activities. These activities are high energy and fun.
Whether opting for the TP sessions on their own or delivered together with the creative exercises, they provide a unique way of engaging people in a setting where learning and being inspired to take action can take place in a memorable and productive manner. Participants are not only left feeling energised and ready for interaction, but also intellectually stimulated to consider what they have encountered.
We have created and developed short and impactful sessions designed to “flick a switch” with individuals or groups and create lightbulb moments.
The sessions use fun, interactive exercises, with some incorporating rhythm, CSR projects or similarly engaging activities.
It helps highlight to people that there are probably situations in their spheres of influence needing their attention and action, but that they may not be thinking about in the proper way. In fact, they may already be aware of it, but just failed to act. Maybe their intentions are to do something, but they have procrastinated or find themselves too busy to think about what they need to do to make things happen.
We look at how our motion (taking action) can result in positive emotions (feeling).
Think of the experience that many people have when they are in the shower or bath or doing something similar like cooking or gardening, for instance. These are activities where, more often than not, we seem to come up with ideas or solutions to problems while seemingly day dreaming.
It has been cited somewhere that something like 72% of people have this type of experience. And, it is often during activities like these when we don’t seem to have a pen, pencil, paper, notebook or similar to hand to capture our ideas. A bit annoying and sometimes downright frustrating, right?
What if we could re-create this type of "Shower Effect" in a setting where we are able to capture our ideas in a better way while interacting with others.
That's what we try to do in our sessions.
When we have introduced people to our service, we are often told by the person we are speaking with, that our concept is fairly unique and that they have not encountered anything quite like it.
Most see how our service could make sense, but one of the most common questions we get is where people are not sure how the percussion elements work together with the “Thought Provoker” parts of the session.
Dopamine is what prompts a lab animal, for instance, to repeatedly press a lever to get tasty pellets of food. Because of its roles in reward and reinforcement, dopamine also helps people and animals focus on things.
Anything that’s rewarding, after all, is usually well worth our attention.
The more dopamine that is released, the more creative we are, Flaherty says: “People vary in terms of their level of creative drive according to the activity of the dopamine pathways of the limbic system.”
Typical triggers for events that make us feel great and relaxed, and therefore give us an increased dopamine flow, are taking a warm shower, exercising, driving home from somewhere like work, a rhythm workshop, etc. The chances of having great ideas at these moments are a lot higher.
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